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Wotos-mpv/lib/cglm/CONTRIBUTING.md
2023-01-07 12:49:22 +01:00

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CONTRIBUTING

Any contributions (code, documentation, ...) are welcome.

New Features

  • This library may not accept all new features, it is better to create an issue and get approval before coding
  • You must add test for every new feature
  • The feature must be compiled on both UNIX/POSIX systems (e.g. macos, linux...) and Windows

Code Style

This library is written with C99, don't try to add C++ files (yes it can compiled into lib), if you have enough reason to add C++ files than create an issue and get approval before coding,

  • All functions must have glm prefix
  • Lines should be wrapped at 80 characters.
  • Don't invent new style for existing ones
  • Use C89 style comments (/* comments */) not C++ style comments (// comments)
  • Don't use TABs instead use 2 spaces for TABs
  • All indents must be 2 spaces, not 1 nor 4 space
  • All functions in include folder must be exported by CGLM_EXPORT and wrapped by extern "C" { for C++
  • Crate new line for return type, attribs:
CGLM_INLINE
void
glm_mul(mat4 m1, mat4 m2, mat4 dest)

not acceptable:

CGLM_INLINE void glm_mul(mat4 m1, mat4 m2, mat4 dest)
  • Variables must be declared at the top of a scope before usage:
int x;
int y;

x = y = 0;

not acceptable:

int x;

x = 0;
int y = 0;
  • All files must retain same LICENSE statement
  • Code with warnings will not be accepted, please suppress them (not by disabling them)
  • Run code anaylysis before submitting pull requests, if you use Xcode you can enable Sanitizer in scheme, you can use valgrind in linux