69 lines
1.5 KiB
C
69 lines
1.5 KiB
C
/*
|
|
* Copyright (c), Recep Aslantas.
|
|
*
|
|
* MIT License (MIT), http://opensource.org/licenses/MIT
|
|
* Full license can be found in the LICENSE file
|
|
*/
|
|
|
|
#include "test_common.h"
|
|
|
|
TEST_IMPL(GLM_PREFIX, frustum) {
|
|
mat4 proj;
|
|
vec4 vp = {0.0f, 0.0f, 800.0f, 600.0f};
|
|
float left, right, top, bottom, znear, zfar;
|
|
|
|
znear = 0.1f;
|
|
zfar = 100.0f;
|
|
left = -100.0f;
|
|
right = 100.0f;
|
|
bottom = -100.0f;
|
|
top = 100.0f;
|
|
|
|
GLM(frustum)(left, right, bottom, top, znear, zfar, proj);
|
|
|
|
ASSERT(test_eq(proj[0][1], 0.0f))
|
|
ASSERT(test_eq(proj[0][2], 0.0f))
|
|
ASSERT(test_eq(proj[0][3], 0.0f))
|
|
|
|
ASSERT(test_eq(proj[1][0], 0.0f))
|
|
ASSERT(test_eq(proj[1][2], 0.0f))
|
|
ASSERT(test_eq(proj[1][3], 0.0f))
|
|
|
|
ASSERT(test_eq(proj[2][3], -1.0f))
|
|
|
|
ASSERT(test_eq(proj[3][0], 0.0f))
|
|
ASSERT(test_eq(proj[3][1], 0.0f))
|
|
ASSERT(test_eq(proj[3][3], 0.0f))
|
|
|
|
vec4 v1 = {1.0f, 20.0f, znear};
|
|
vec4 v2 = {1.0f, 20.0f, zfar};
|
|
vec4 v3, v4;
|
|
|
|
/* perspective test */
|
|
GLM(mat4_mulv)(proj, v1, v3);
|
|
GLM(project)(v3, proj, vp, v3);
|
|
|
|
ASSERT(v3[0] > v1[0])
|
|
ASSERT(v3[1] > v1[1])
|
|
|
|
GLM(mat4_mulv)(proj, v2, v4);
|
|
GLM(project)(v4, proj, vp, v4);
|
|
|
|
ASSERT(v4[0] < v3[0])
|
|
ASSERT(v4[1] < v3[1])
|
|
|
|
/* not infinity */
|
|
ASSERT(!GLM(vec4_isinf)(proj[0]))
|
|
ASSERT(!GLM(vec4_isinf)(proj[1]))
|
|
ASSERT(!GLM(vec4_isinf)(proj[2]))
|
|
ASSERT(!GLM(vec4_isinf)(proj[3]))
|
|
|
|
/* not NaN */
|
|
ASSERT(!GLM(vec4_isnan)(proj[0]))
|
|
ASSERT(!GLM(vec4_isnan)(proj[1]))
|
|
ASSERT(!GLM(vec4_isnan)(proj[2]))
|
|
ASSERT(!GLM(vec4_isnan)(proj[3]))
|
|
|
|
TEST_SUCCESS
|
|
}
|