266 lines
11 KiB
Makefile
266 lines
11 KiB
Makefile
#******************************************************************************
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# Copyright (c), Recep Aslantas. *
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# *
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# MIT License (MIT), http://opensource.org/licenses/MIT *
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# Full license can be found in the LICENSE file *
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# *
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#******************************************************************************
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ACLOCAL_AMFLAGS = -I m4
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AM_CFLAGS = -Wall \
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-std=gnu11 \
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-O3 \
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-Wstrict-aliasing=2 \
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-fstrict-aliasing \
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-Werror=strict-prototypes
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lib_LTLIBRARIES = libcglm.la
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libcglm_la_LDFLAGS = -no-undefined -version-info 0:1:0
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checkLDFLAGS = -L./.libs \
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-lm \
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-lcglm
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checkCFLAGS = $(AM_CFLAGS) \
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-std=gnu11 \
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-O3 \
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-DCGLM_DEFINE_PRINTS \
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-I./include
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check_PROGRAMS = test/tests
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TESTS = $(check_PROGRAMS)
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test_tests_LDFLAGS = $(checkLDFLAGS)
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test_tests_CFLAGS = $(checkCFLAGS)
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cglmdir=$(includedir)/cglm
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cglm_HEADERS = include/cglm/version.h \
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include/cglm/common.h \
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include/cglm/types.h \
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include/cglm/types-struct.h \
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include/cglm/cglm.h \
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include/cglm/call.h \
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include/cglm/struct.h \
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include/cglm/cam.h \
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include/cglm/io.h \
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include/cglm/mat4.h \
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include/cglm/mat3.h \
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include/cglm/mat2.h \
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include/cglm/affine-pre.h \
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include/cglm/affine-post.h \
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include/cglm/affine.h \
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include/cglm/affine-mat.h \
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include/cglm/vec2.h \
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include/cglm/vec2-ext.h \
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include/cglm/ivec2.h \
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include/cglm/vec3.h \
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include/cglm/vec3-ext.h \
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include/cglm/ivec3.h \
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include/cglm/vec4.h \
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include/cglm/vec4-ext.h \
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include/cglm/ivec4.h \
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include/cglm/euler.h \
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include/cglm/util.h \
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include/cglm/quat.h \
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include/cglm/plane.h \
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include/cglm/frustum.h \
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include/cglm/box.h \
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include/cglm/color.h \
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include/cglm/project.h \
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include/cglm/sphere.h \
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include/cglm/ease.h \
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include/cglm/curve.h \
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include/cglm/bezier.h \
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include/cglm/applesimd.h \
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include/cglm/ray.h \
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include/cglm/affine2d.h
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cglm_clipspacedir=$(includedir)/cglm/clipspace
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cglm_clipspace_HEADERS = include/cglm/clipspace/persp.h \
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include/cglm/clipspace/persp_lh_no.h \
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include/cglm/clipspace/persp_lh_zo.h \
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include/cglm/clipspace/persp_rh_no.h \
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include/cglm/clipspace/persp_rh_zo.h \
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include/cglm/clipspace/ortho_lh_no.h \
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include/cglm/clipspace/ortho_lh_zo.h \
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include/cglm/clipspace/ortho_rh_no.h \
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include/cglm/clipspace/ortho_rh_zo.h \
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include/cglm/clipspace/view_lh.h \
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include/cglm/clipspace/view_rh.h \
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include/cglm/clipspace/view_lh_no.h \
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include/cglm/clipspace/view_lh_zo.h \
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include/cglm/clipspace/view_rh_no.h \
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include/cglm/clipspace/view_rh_zo.h \
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include/cglm/clipspace/project_no.h \
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include/cglm/clipspace/project_zo.h
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cglm_calldir=$(includedir)/cglm/call
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cglm_call_HEADERS = include/cglm/call/mat4.h \
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include/cglm/call/mat3.h \
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include/cglm/call/mat2.h \
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include/cglm/call/vec2.h \
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include/cglm/call/vec3.h \
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include/cglm/call/vec4.h \
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include/cglm/call/ivec2.h \
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include/cglm/call/ivec3.h \
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include/cglm/call/ivec4.h \
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include/cglm/call/io.h \
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include/cglm/call/cam.h \
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include/cglm/call/quat.h \
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include/cglm/call/euler.h \
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include/cglm/call/plane.h \
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include/cglm/call/frustum.h \
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include/cglm/call/box.h \
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include/cglm/call/project.h \
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include/cglm/call/sphere.h \
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include/cglm/call/ease.h \
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include/cglm/call/curve.h \
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include/cglm/call/bezier.h \
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include/cglm/call/ray.h \
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include/cglm/call/affine.h \
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include/cglm/call/affine2d.h
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cglm_call_clipspacedir=$(includedir)/cglm/call/clipspace
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cglm_call_clipspace_HEADERS = include/cglm/call/clipspace/persp_lh_no.h \
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include/cglm/call/clipspace/persp_lh_zo.h \
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include/cglm/call/clipspace/persp_rh_no.h \
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include/cglm/call/clipspace/persp_rh_zo.h \
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include/cglm/call/clipspace/ortho_lh_no.h \
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include/cglm/call/clipspace/ortho_lh_zo.h \
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include/cglm/call/clipspace/ortho_rh_no.h \
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include/cglm/call/clipspace/ortho_rh_zo.h \
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include/cglm/call/clipspace/view_lh_no.h \
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include/cglm/call/clipspace/view_lh_zo.h \
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include/cglm/call/clipspace/view_rh_no.h \
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include/cglm/call/clipspace/view_rh_zo.h \
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include/cglm/call/clipspace/project_no.h \
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include/cglm/call/clipspace/project_zo.h
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cglm_simddir=$(includedir)/cglm/simd
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cglm_simd_HEADERS = include/cglm/simd/intrin.h \
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include/cglm/simd/x86.h \
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include/cglm/simd/arm.h
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cglm_simd_sse2dir=$(includedir)/cglm/simd/sse2
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cglm_simd_sse2_HEADERS = include/cglm/simd/sse2/affine.h \
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include/cglm/simd/sse2/mat4.h \
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include/cglm/simd/sse2/mat3.h \
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include/cglm/simd/sse2/mat2.h \
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include/cglm/simd/sse2/quat.h
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cglm_simd_avxdir=$(includedir)/cglm/simd/avx
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cglm_simd_avx_HEADERS = include/cglm/simd/avx/mat4.h \
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include/cglm/simd/avx/affine.h
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cglm_simd_neondir=$(includedir)/cglm/simd/neon
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cglm_simd_neon_HEADERS = include/cglm/simd/neon/affine.h \
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include/cglm/simd/neon/mat2.h \
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include/cglm/simd/neon/mat4.h \
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include/cglm/simd/neon/quat.h
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cglm_structdir=$(includedir)/cglm/struct
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cglm_struct_HEADERS = include/cglm/struct/mat4.h \
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include/cglm/struct/mat3.h \
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include/cglm/struct/mat2.h \
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include/cglm/struct/affine-pre.h \
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include/cglm/struct/affine-post.h \
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include/cglm/struct/affine.h \
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include/cglm/struct/affine2d.h \
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include/cglm/struct/vec2.h \
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include/cglm/struct/vec2-ext.h \
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include/cglm/struct/vec3.h \
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include/cglm/struct/vec3-ext.h \
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include/cglm/struct/vec4.h \
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include/cglm/struct/vec4-ext.h \
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include/cglm/struct/io.h \
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include/cglm/struct/cam.h \
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include/cglm/struct/quat.h \
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include/cglm/struct/euler.h \
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include/cglm/struct/plane.h \
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include/cglm/struct/frustum.h \
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include/cglm/struct/box.h \
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include/cglm/struct/project.h \
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include/cglm/struct/sphere.h \
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include/cglm/struct/color.h \
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include/cglm/struct/curve.h
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cglm_struct_clipspacedir=$(includedir)/cglm/struct/clipspace
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cglm_struct_clipspace_HEADERS = include/cglm/struct/clipspace/persp_lh_no.h \
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include/cglm/struct/clipspace/persp_lh_zo.h \
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include/cglm/struct/clipspace/persp_rh_no.h \
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include/cglm/struct/clipspace/persp_rh_zo.h \
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include/cglm/struct/clipspace/ortho_lh_no.h \
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include/cglm/struct/clipspace/ortho_lh_zo.h \
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include/cglm/struct/clipspace/ortho_rh_no.h \
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include/cglm/struct/clipspace/ortho_rh_zo.h \
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include/cglm/struct/clipspace/view_lh_no.h \
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include/cglm/struct/clipspace/view_lh_zo.h \
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include/cglm/struct/clipspace/view_rh_no.h \
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include/cglm/struct/clipspace/view_rh_zo.h \
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include/cglm/struct/clipspace/project_no.h \
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include/cglm/struct/clipspace/project_zo.h
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libcglm_la_SOURCES=\
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src/euler.c \
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src/affine.c \
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src/io.c \
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src/quat.c \
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src/cam.c \
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src/vec2.c \
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src/ivec2.c \
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src/vec3.c \
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src/ivec3.c \
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src/vec4.c \
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src/ivec4.c \
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src/mat2.c \
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src/mat3.c \
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src/mat4.c \
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src/plane.c \
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src/frustum.c \
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src/box.c \
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src/project.c \
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src/sphere.c \
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src/ease.c \
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src/curve.c \
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src/bezier.c \
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src/ray.c \
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src/affine2d.c \
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src/clipspace/ortho_lh_no.c \
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src/clipspace/ortho_lh_zo.c \
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src/clipspace/ortho_rh_no.c \
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src/clipspace/ortho_rh_zo.c \
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src/clipspace/persp_lh_no.c \
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src/clipspace/persp_lh_zo.c \
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src/clipspace/persp_rh_no.c \
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src/clipspace/persp_rh_zo.c \
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src/clipspace/view_lh_no.c \
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src/clipspace/view_lh_zo.c \
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src/clipspace/view_rh_no.c \
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src/clipspace/view_rh_zo.c \
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src/clipspace/project_no.c \
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src/clipspace/project_zo.c
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test_tests_SOURCES=\
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test/runner.c \
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test/src/test_common.c \
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test/src/tests.c \
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test/src/test_cam.c \
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test/src/test_cam_lh_zo.c \
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test/src/test_cam_rh_zo.c \
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test/src/test_cam_lh_no.c \
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test/src/test_cam_rh_no.c \
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test/src/test_clamp.c \
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test/src/test_euler.c \
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test/src/test_bezier.c \
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test/src/test_struct.c
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pkgconfig_DATA=cglm.pc
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# When running configure with --prefix, $VPATH references
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# the source directory that post-build.sh is in. When not
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# using a prefix, $VPATH will be unset, so we need to fall
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# back to using . to run the script.
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#export VPATH
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# all-local:
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# sh $${VPATH:-.}/post-build.sh
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