.. default-domain:: C ivec3 ===== Header: cglm/ivec3.h Table of contents (click to go): ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Functions: 1. :c:func:`glm_ivec3` #. :c:func:`glm_ivec3_copy` #. :c:func:`glm_ivec3_zero` #. :c:func:`glm_ivec3_one` #. :c:func:`glm_ivec3_add` #. :c:func:`glm_ivec3_adds` #. :c:func:`glm_ivec3_sub` #. :c:func:`glm_ivec3_subs` #. :c:func:`glm_ivec3_mul` #. :c:func:`glm_ivec3_scale` #. :c:func:`glm_ivec3_distance2` #. :c:func:`glm_ivec3_distance` #. :c:func:`glm_ivec3_maxv` #. :c:func:`glm_ivec3_minv` #. :c:func:`glm_ivec3_clamp` Functions documentation ~~~~~~~~~~~~~~~~~~~~~~~ .. c:function:: void glm_ivec3(ivec4 v4, ivec3 dest) init ivec3 using ivec4 Parameters: | *[in]* **v** vector | *[out]* **dest** destination .. c:function:: void glm_ivec3_copy(ivec3 a, ivec3 dest) copy all members of [a] to [dest] Parameters: | *[in]* **a** source vector | *[out]* **dest** destination .. c:function:: void glm_ivec3_zero(ivec3 v) set all members of [v] to zero Parameters: | *[out]* **v** vector .. c:function:: void glm_ivec3_one(ivec3 v) set all members of [v] to one Parameters: | *[out]* **v** vector .. c:function:: void glm_ivec3_add(ivec3 a, ivec3 b, ivec3 dest) add vector [a] to vector [b] and store result in [dest] Parameters: | *[in]* **a** first vector | *[in]* **b** second vector | *[out]* **dest** destination .. c:function:: void glm_ivec3_adds(ivec3 v, int s, ivec3 dest) add scalar s to vector [v] and store result in [dest] Parameters: | *[in]* **v** vector | *[in]* **s** scalar | *[out]* **dest** destination .. c:function:: void glm_ivec3_sub(ivec3 a, ivec3 b, ivec3 dest) subtract vector [b] from vector [a] and store result in [dest] Parameters: | *[in]* **a** first vector | *[in]* **b** second vector | *[out]* **dest** destination .. c:function:: void glm_ivec3_subs(ivec3 v, int s, ivec3 dest) subtract scalar s from vector [v] and store result in [dest] Parameters: | *[in]* **v** vector | *[in]* **s** scalar | *[out]* **dest** destination .. c:function:: void glm_ivec3_mul(ivec3 a, ivec3 b, ivec3 dest) multiply vector [a] with vector [b] and store result in [dest] Parameters: | *[in]* **a** first vector | *[in]* **b** second vector | *[out]* **dest** destination .. c:function:: void glm_ivec3_scale(ivec3 v, int s, ivec3 dest) multiply vector [a] with scalar s and store result in [dest] Parameters: | *[in]* **v** vector | *[in]* **s** scalar | *[out]* **dest** destination .. c:function:: int glm_ivec3_distance2(ivec3 a, ivec3 b) squared distance between two vectors Parameters: | *[in]* **a** first vector | *[in]* **b** second vector Returns: squared distance (distance * distance) .. c:function:: float glm_ivec3_distance(ivec3 a, ivec3 b) distance between two vectors Parameters: | *[in]* **a** first vector | *[in]* **b** second vector Returns: distance .. c:function:: void glm_ivec3_maxv(ivec3 a, ivec3 b, ivec3 dest) set each member of dest to greater of vector a and b Parameters: | *[in]* **a** first vector | *[in]* **b** second vector | *[out]* **dest** destination .. c:function:: void glm_ivec3_minv(ivec3 a, ivec3 b, ivec3 dest) set each member of dest to lesser of vector a and b Parameters: | *[in]* **a** first vector | *[in]* **b** second vector | *[out]* **dest** destination .. c:function:: void glm_ivec3_clamp(ivec3 v, int minVal, int maxVal) clamp each member of [v] between minVal and maxVal (inclusive) Parameters: | *[in, out]* **v** vector | *[in]* **minVal** minimum value | *[in]* **maxVal** maximum value