13 lines
173 B
Plaintext
13 lines
173 B
Plaintext
|
#version 300 es
|
||
|
precision mediump float;
|
||
|
out vec4 FragColor;
|
||
|
in vec2 TexCoords;
|
||
|
|
||
|
|
||
|
uniform sampler2D texture1;
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
FragColor = texture(texture1, TexCoords);
|
||
|
}
|