This repository has been archived on 2024-07-27. You can view files and clone it, but cannot push or open issues or pull requests.
Wotos-mpv/lib/cglm/win/cglm.vcxproj

360 lines
19 KiB
XML
Raw Normal View History

2023-01-07 11:49:22 +00:00
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\src\affine.c" />
<ClCompile Include="..\src\affine2d.c" />
<ClCompile Include="..\src\bezier.c" />
<ClCompile Include="..\src\box.c" />
<ClCompile Include="..\src\cam.c" />
<ClCompile Include="..\src\clipspace\ortho_lh_no.c" />
<ClCompile Include="..\src\clipspace\ortho_lh_zo.c" />
<ClCompile Include="..\src\clipspace\ortho_rh_no.c" />
<ClCompile Include="..\src\clipspace\ortho_rh_zo.c" />
<ClCompile Include="..\src\clipspace\persp_lh_no.c" />
<ClCompile Include="..\src\clipspace\persp_lh_zo.c" />
<ClCompile Include="..\src\clipspace\persp_rh_no.c" />
<ClCompile Include="..\src\clipspace\persp_rh_zo.c" />
<ClCompile Include="..\src\clipspace\project_no.c" />
<ClCompile Include="..\src\clipspace\project_zo.c" />
<ClCompile Include="..\src\clipspace\view_lh_no.c" />
<ClCompile Include="..\src\clipspace\view_lh_zo.c" />
<ClCompile Include="..\src\clipspace\view_rh_no.c" />
<ClCompile Include="..\src\clipspace\view_rh_zo.c" />
<ClCompile Include="..\src\curve.c" />
<ClCompile Include="..\src\ease.c" />
<ClCompile Include="..\src\euler.c" />
<ClCompile Include="..\src\frustum.c" />
<ClCompile Include="..\src\io.c" />
<ClCompile Include="..\src\ivec2.c" />
<ClCompile Include="..\src\ivec3.c" />
<ClCompile Include="..\src\ivec4.c" />
<ClCompile Include="..\src\mat2.c" />
<ClCompile Include="..\src\mat3.c" />
<ClCompile Include="..\src\mat4.c" />
<ClCompile Include="..\src\plane.c" />
<ClCompile Include="..\src\project.c" />
<ClCompile Include="..\src\quat.c" />
<ClCompile Include="..\src\ray.c" />
<ClCompile Include="..\src\sphere.c" />
<ClCompile Include="..\src\vec2.c" />
<ClCompile Include="..\src\vec3.c" />
<ClCompile Include="..\src\vec4.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\include\cglm\affine-mat.h" />
<ClInclude Include="..\include\cglm\affine-post.h" />
<ClInclude Include="..\include\cglm\affine-pre.h" />
<ClInclude Include="..\include\cglm\affine.h" />
<ClInclude Include="..\include\cglm\affine2d.h" />
<ClInclude Include="..\include\cglm\applesimd.h" />
<ClInclude Include="..\include\cglm\bezier.h" />
<ClInclude Include="..\include\cglm\box.h" />
<ClInclude Include="..\include\cglm\call.h" />
<ClInclude Include="..\include\cglm\call\affine.h" />
<ClInclude Include="..\include\cglm\call\affine2d.h" />
<ClInclude Include="..\include\cglm\call\bezier.h" />
<ClInclude Include="..\include\cglm\call\box.h" />
<ClInclude Include="..\include\cglm\call\cam.h" />
<ClInclude Include="..\include\cglm\call\clipspace\ortho_lh_no.h" />
<ClInclude Include="..\include\cglm\call\clipspace\ortho_lh_zo.h" />
<ClInclude Include="..\include\cglm\call\clipspace\ortho_rh_no.h" />
<ClInclude Include="..\include\cglm\call\clipspace\ortho_rh_zo.h" />
<ClInclude Include="..\include\cglm\call\clipspace\persp_lh_no.h" />
<ClInclude Include="..\include\cglm\call\clipspace\persp_lh_zo.h" />
<ClInclude Include="..\include\cglm\call\clipspace\persp_rh_no.h" />
<ClInclude Include="..\include\cglm\call\clipspace\persp_rh_zo.h" />
<ClInclude Include="..\include\cglm\call\clipspace\project_no.h" />
<ClInclude Include="..\include\cglm\call\clipspace\project_zo.h" />
<ClInclude Include="..\include\cglm\call\clipspace\view_lh_no.h" />
<ClInclude Include="..\include\cglm\call\clipspace\view_lh_zo.h" />
<ClInclude Include="..\include\cglm\call\clipspace\view_rh_no.h" />
<ClInclude Include="..\include\cglm\call\clipspace\view_rh_zo.h" />
<ClInclude Include="..\include\cglm\call\curve.h" />
<ClInclude Include="..\include\cglm\call\ease.h" />
<ClInclude Include="..\include\cglm\call\euler.h" />
<ClInclude Include="..\include\cglm\call\frustum.h" />
<ClInclude Include="..\include\cglm\call\io.h" />
<ClInclude Include="..\include\cglm\call\ivec2.h" />
<ClInclude Include="..\include\cglm\call\ivec3.h" />
<ClInclude Include="..\include\cglm\call\ivec4.h" />
<ClInclude Include="..\include\cglm\call\mat2.h" />
<ClInclude Include="..\include\cglm\call\mat3.h" />
<ClInclude Include="..\include\cglm\call\mat4.h" />
<ClInclude Include="..\include\cglm\call\plane.h" />
<ClInclude Include="..\include\cglm\call\project.h" />
<ClInclude Include="..\include\cglm\call\quat.h" />
<ClInclude Include="..\include\cglm\call\ray.h" />
<ClInclude Include="..\include\cglm\call\sphere.h" />
<ClInclude Include="..\include\cglm\call\vec2.h" />
<ClInclude Include="..\include\cglm\call\vec3.h" />
<ClInclude Include="..\include\cglm\call\vec4.h" />
<ClInclude Include="..\include\cglm\cam.h" />
<ClInclude Include="..\include\cglm\cglm.h" />
<ClInclude Include="..\include\cglm\clipspace\ortho_lh_no.h" />
<ClInclude Include="..\include\cglm\clipspace\ortho_lh_zo.h" />
<ClInclude Include="..\include\cglm\clipspace\ortho_rh_no.h" />
<ClInclude Include="..\include\cglm\clipspace\ortho_rh_zo.h" />
<ClInclude Include="..\include\cglm\clipspace\persp.h" />
<ClInclude Include="..\include\cglm\clipspace\persp_lh_no.h" />
<ClInclude Include="..\include\cglm\clipspace\persp_lh_zo.h" />
<ClInclude Include="..\include\cglm\clipspace\persp_rh_no.h" />
<ClInclude Include="..\include\cglm\clipspace\persp_rh_zo.h" />
<ClInclude Include="..\include\cglm\clipspace\project_no.h" />
<ClInclude Include="..\include\cglm\clipspace\project_zo.h" />
<ClInclude Include="..\include\cglm\clipspace\view_lh.h" />
<ClInclude Include="..\include\cglm\clipspace\view_lh_no.h" />
<ClInclude Include="..\include\cglm\clipspace\view_lh_zo.h" />
<ClInclude Include="..\include\cglm\clipspace\view_rh.h" />
<ClInclude Include="..\include\cglm\clipspace\view_rh_no.h" />
<ClInclude Include="..\include\cglm\clipspace\view_rh_zo.h" />
<ClInclude Include="..\include\cglm\color.h" />
<ClInclude Include="..\include\cglm\common.h" />
<ClInclude Include="..\include\cglm\curve.h" />
<ClInclude Include="..\include\cglm\ease.h" />
<ClInclude Include="..\include\cglm\euler.h" />
<ClInclude Include="..\include\cglm\frustum.h" />
<ClInclude Include="..\include\cglm\io.h" />
<ClInclude Include="..\include\cglm\ivec2.h" />
<ClInclude Include="..\include\cglm\ivec3.h" />
<ClInclude Include="..\include\cglm\ivec4.h" />
<ClInclude Include="..\include\cglm\mat2.h" />
<ClInclude Include="..\include\cglm\mat3.h" />
<ClInclude Include="..\include\cglm\mat4.h" />
<ClInclude Include="..\include\cglm\plane.h" />
<ClInclude Include="..\include\cglm\project.h" />
<ClInclude Include="..\include\cglm\quat.h" />
<ClInclude Include="..\include\cglm\ray.h" />
<ClInclude Include="..\include\cglm\simd\arm.h" />
<ClInclude Include="..\include\cglm\simd\avx\affine.h" />
<ClInclude Include="..\include\cglm\simd\avx\mat4.h" />
<ClInclude Include="..\include\cglm\simd\intrin.h" />
<ClInclude Include="..\include\cglm\simd\neon\affine.h" />
<ClInclude Include="..\include\cglm\simd\neon\mat2.h" />
<ClInclude Include="..\include\cglm\simd\neon\mat4.h" />
<ClInclude Include="..\include\cglm\simd\neon\quat.h" />
<ClInclude Include="..\include\cglm\simd\sse2\affine.h" />
<ClInclude Include="..\include\cglm\simd\sse2\mat2.h" />
<ClInclude Include="..\include\cglm\simd\sse2\mat3.h" />
<ClInclude Include="..\include\cglm\simd\sse2\mat4.h" />
<ClInclude Include="..\include\cglm\simd\sse2\quat.h" />
<ClInclude Include="..\include\cglm\simd\x86.h" />
<ClInclude Include="..\include\cglm\sphere.h" />
<ClInclude Include="..\include\cglm\struct.h" />
<ClInclude Include="..\include\cglm\struct\affine-post.h" />
<ClInclude Include="..\include\cglm\struct\affine-pre.h" />
<ClInclude Include="..\include\cglm\struct\affine.h" />
<ClInclude Include="..\include\cglm\struct\affine2d.h" />
<ClInclude Include="..\include\cglm\struct\box.h" />
<ClInclude Include="..\include\cglm\struct\cam.h" />
<ClInclude Include="..\include\cglm\struct\clipspace\ortho_lh_no.h" />
<ClInclude Include="..\include\cglm\struct\clipspace\ortho_lh_zo.h" />
<ClInclude Include="..\include\cglm\struct\clipspace\ortho_rh_no.h" />
<ClInclude Include="..\include\cglm\struct\clipspace\ortho_rh_zo.h" />
<ClInclude Include="..\include\cglm\struct\clipspace\persp_lh_no.h" />
<ClInclude Include="..\include\cglm\struct\clipspace\persp_lh_zo.h" />
<ClInclude Include="..\include\cglm\struct\clipspace\persp_rh_no.h" />
<ClInclude Include="..\include\cglm\struct\clipspace\persp_rh_zo.h" />
<ClInclude Include="..\include\cglm\struct\clipspace\project_no.h" />
<ClInclude Include="..\include\cglm\struct\clipspace\project_zo.h" />
<ClInclude Include="..\include\cglm\struct\clipspace\view_lh_no.h" />
<ClInclude Include="..\include\cglm\struct\clipspace\view_lh_zo.h" />
<ClInclude Include="..\include\cglm\struct\clipspace\view_rh_no.h" />
<ClInclude Include="..\include\cglm\struct\clipspace\view_rh_zo.h" />
<ClInclude Include="..\include\cglm\struct\color.h" />
<ClInclude Include="..\include\cglm\struct\curve.h" />
<ClInclude Include="..\include\cglm\struct\euler.h" />
<ClInclude Include="..\include\cglm\struct\frustum.h" />
<ClInclude Include="..\include\cglm\struct\io.h" />
<ClInclude Include="..\include\cglm\struct\mat2.h" />
<ClInclude Include="..\include\cglm\struct\mat3.h" />
<ClInclude Include="..\include\cglm\struct\mat4.h" />
<ClInclude Include="..\include\cglm\struct\plane.h" />
<ClInclude Include="..\include\cglm\struct\project.h" />
<ClInclude Include="..\include\cglm\struct\quat.h" />
<ClInclude Include="..\include\cglm\struct\sphere.h" />
<ClInclude Include="..\include\cglm\struct\vec2-ext.h" />
<ClInclude Include="..\include\cglm\struct\vec2.h" />
<ClInclude Include="..\include\cglm\struct\vec3-ext.h" />
<ClInclude Include="..\include\cglm\struct\vec3.h" />
<ClInclude Include="..\include\cglm\struct\vec4-ext.h" />
<ClInclude Include="..\include\cglm\struct\vec4.h" />
<ClInclude Include="..\include\cglm\types-struct.h" />
<ClInclude Include="..\include\cglm\types.h" />
<ClInclude Include="..\include\cglm\util.h" />
<ClInclude Include="..\include\cglm\vec2-ext.h" />
<ClInclude Include="..\include\cglm\vec2.h" />
<ClInclude Include="..\include\cglm\vec3-ext.h" />
<ClInclude Include="..\include\cglm\vec3.h" />
<ClInclude Include="..\include\cglm\vec4-ext.h" />
<ClInclude Include="..\include\cglm\vec4.h" />
<ClInclude Include="..\include\cglm\version.h" />
<ClInclude Include="..\src\config.h" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{CA8BCAF9-CD25-4133-8F62-3D1449B5D2FC}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>cglm</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;CGLM_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>None</DebugInformationFormat>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<PrecompiledHeaderFile />
<CompileAs>CompileAsC</CompileAs>
<WholeProgramOptimization>true</WholeProgramOptimization>
<EnablePREfast>true</EnablePREfast>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;CGLM_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PrecompiledHeaderFile />
<CompileAs>CompileAsC</CompileAs>
<DebugInformationFormat>None</DebugInformationFormat>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<EnablePREfast>true</EnablePREfast>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;CGLM_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>None</DebugInformationFormat>
<PrecompiledHeaderFile />
<CompileAs>CompileAsC</CompileAs>
<EnablePREfast>true</EnablePREfast>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;CGLM_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>None</DebugInformationFormat>
<PrecompiledHeaderFile />
<CompileAs>CompileAsC</CompileAs>
<EnablePREfast>true</EnablePREfast>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>